Anime is Japanese animation that is both hand-drawn and computer-generated. Anime refers to all animated works, regardless of style or origin, in Japan and in Japanese. It is a type of Japanese animation film and television series that is aimed at both adults and children. And anime is distributed theatrically, through television broadcasts, on home media, and over the web. It combines art, characterization, cinematography, and other sorts of imaginative and individualistic techniques.
According to a market report published by Bizwit Research & Consulting, LLP, the Global Anime market is valued at approximately USD 22.842 Billion in 2020 and is anticipated to grow with a healthy growth rate of nearly 9.05% over the forecast period 2021-2027.
Increasing penetration of smartphones and the internet, rising disposable income, and the Growing presence of OTT Platforms are the key factors driving the demand in the forecasted period. However, Unauthorized Online Streaming Platforms are likely to impede the market growth, whereas the Increasing popularity of animation-based video games and the growing Animation Industry are likely to offer lucrative growth opportunities for the market in the forecasted period.
The growing presence of OTT platforms as well as their number of users is projected to drive the demand during the forecasted period. Over-the-top media services (OTT) are offered to consumers directly over the internet through different platforms such as Netflix. Hulu, Amazon Prime, Funimation, etc. According to Reviews.org, Netflix is reviewed best for anime beginners, Hulu is reviewed best for classics, Funimation is reviewed best for anime enthusiasts, Crunchyroll is reviewed best for anime subs and VRV is reviewed best for anime addicts. The adoption of anime is increasing with the growing number of OTT users worldwide
Global Anime Market Size study, by Product Type (T.V, Movie, Video, Internet distribution, Merchandising, Music, Pachinko, Live entertainment), and Regional Forecasts 2021-2027
However, sales generated from reselling products are excluded from the report. Major companies covered under the report include Pierrot Co., Ltd, Production I.G, Inc., Studio Ghibli, Inc., Sunrise Inc., Toei Animation Co., Ltd., Bones Inc., Kyoto Animation Co., Ltd., Madhouse Inc., Madman Entertainment., PA works co., ltd.
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Bizwit Research & Consulting LLP